build.rs (279B)
1 extern crate embed_resource; 2 use std::env; 3 4 fn main() { 5 let target = env::var("TARGET").unwrap(); 6 if target.contains("windows") { 7 // on windows we will set our game icon as icon for the executable 8 embed_resource::compile("build/windows/icon.rc"); 9 } 10 }